For the player who is only interested in building at the City Level, the 'City Building Only' option will allow him to found and construct a city worthy of being the gem of the Roman Empire. What if there was some sort of combat engine, requiring the player to repel hostile attacks? How about an additional module to allow the player to set up trade routes with other simulated cities, thereby affecting the output of the original city's factories? Such is the challenge offered by Caesar II, a much more 'complete' experience than that provided by SimCity.Ĭaesar II consists of three distinct modules, creating a game that can be played in one of two ways.
Think about how much more a player might enjoy SimCity if there was more strategy in that game than just building a city and keeping it running.